One page of script, read closely
Chapter 01 is titled Nazitraz. The first scene is an interrogation cell a couple of minutes before twelve. B.J. says "Hi"; Otto swears in German; Fergus picks up a clock. That is every line on the page.
The photograph Xbox posted is one page of a screenplay, printed, on a table or a desk. Every word below is legible in that image, and the transcription matches the one Gematsu published the same night.

The page in full
Chapter 01 - Nazitraz
>
INT. THE INTERROGATION CELL
>
CLOSE ON a table clock. A couple of minutes before twelve.
>
BJ leans in close to Otto. So close, Otto can't help looking over at him.
>
BJ
>
Hi.
>
OTTO
>
(in German) Oh fuck. Oh... Fuck. Not him. Fuck.
>
Fergus moves in to pick up the clock.
That is the entire release. Seven beats, one word of English dialogue, one profanity-laced German line, and a stage direction about a clock.
What the format tells you
INT. means interior, so the scene is inside. THE INTERROGATION CELL is a slugline, which means the room has a name in the script and appears again in some form. CLOSE ON is a camera direction, so the first shot in chapter one is a clock, not a face.
None of that is plot. All of it is production paperwork, and it is the only paperwork we have.
| Line | What it is | What it establishes |
|---|---|---|
| Chapter 01 - Nazitraz | Chapter heading | The game is still organised in numbered chapters |
| INT. THE INTERROGATION CELL | Scene slugline | An interior, a cell, an interrogation |
| CLOSE ON a table clock | Camera direction | The scene opens on an object, not a character |
| A couple of minutes before twelve | Description | Time of day inside the fiction; nothing about release |
| BJ leans in close to Otto | Action | B.J. is present, in person, at close range |
| Hi. | Dialogue | One word. The studio built the joke around it |
| Not him. | Dialogue (German) | Otto knows who B.J. is before being told |
| Fergus moves in to pick up the clock | Action | Fergus is in the room and handles the clock |
The three names on the page
BJ is William Joseph Blazkowicz, the series protagonist since 1992, played by Brian Bloom in the MachineGames games. Fergus is Fergus Reid, a character whose survival in The New Order depends on a choice made in that game's prologue. Otto is new. He has no prior appearance in any Wolfenstein game, and the page gives him no surname, no rank and no history.
| Name | Prior appearances | What this page adds |
|---|---|---|
| BJ | Every Wolfenstein game, playable throughout | He is in chapter one, in a cell, saying one word |
| Fergus | The New Order (2014) and later MachineGames titles | He is alive in this scene and picks up a clock |
| Otto | None | A German speaker in a cell who recognises B.J. |
| Grace Walker | The New Colossus (2017) | Not on this page; confirmed separately by Xbox |
What the page does not say
It does not say where the cell is, who is holding whom, or what the clock is counting toward. "A couple of minutes before twelve" is a stage direction about a prop in a room, and turning it into a countdown, a deadline or a metaphor is reading, not reporting.
It also does not date the scene. Nothing in the text places it in 1961, 1980 or any other year, so any claim about where Wolfenstein 3 sits on the series timeline is inference. The timeline page sticks to release records for the same reason.
One more thing worth noticing: the page is titled Chapter 01. Whatever else is true, the game is being written in chapters, in order, with a first one that already has a name.